Bank of Frank
This system lets you quickly make simple banking systems for your game. It does so by way of using common events that control the four basic actions of any bank: Withdrawals, Deposits, Checking the Balance, and Set an interest rate.
While you would have the 'Bank Rate' common event to be running all the time, the other three would only need be called by an event (oh, let's say a banker NPC) using a classic 'Show Choices' command.
Please note, the demo includes TWO sets of common events, one a basic set and the other a more complex set for banks with 'restrictions, fees and other niceties'.
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